bizpeel · Business report · Ship or DieReport v2 · data as of 2026-10-25

Ship or Die
www.ship-or-die.com
Ship or Die: How Marc Lou and Jack Friks sold $119,684 in one-time entries for a 30-day ship-or-get-kicked challenge

Product at a glance
- What it is
- A gamified 30-day startup shipping and marketing accountability community with roadmap quests, public pirate profiles, and Discord removal for missed deadlines.
- Who it is for
- Indie hackers and solo founders seeking external accountability to ship a product or complete a 30-day marketing sprint on deadline.
- How it charges
- Current crew entry is a $399 one-time payment ($349 sold out; $449 for the next 50 spots) with no recurring subscription, though missing a 30-day mission forfeits access.
- Business model
- One-time tranche-priced admission with zero recurring subscriptions, where continued Discord community access is conditioned on passing 30-day mission reviews.
Cumulative Stripe revenue
$120K
$107K (89.3%) collected during the May–July launch wave
30-day Stripe revenue
$4,788
+71% MoM (11 entries at $399) at a 95.0% gross margin
Current one-time entry price
$399
Stepped up from $199 across 5 sold-out batches; next 50 at $449
Sep 2026 web visits
30K
60.44% direct, 13.76% organic social, and 13.28% referrals
Revenue as of 2026-10-28 (public channels, daily)Report as of 2026-10-2501
Subscribe to read the full report
6 chapters, with every figure, post and source.
- ?How did the co-founders collect $106,917 in one-time entry fees during the first three months?
- ?What growth trade-offs emerged alongside 446 joined pirates and 89 overboard removals?
- ?How do indexable pirate profiles (/u/) and member P&L ledgers sustain organic search and referrals?
- 01Product and revenue
- 02Acquisition channel map
- 03Growth plays breakdown
- 04Social accounts and public posts
- 05Timeline and revenue trajectory
- 06Transferable lessons and next moves
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5 chapters locked · a subscription opens every report